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OpenMW full changelog

OpenMW full changelog

OpenMW 0.45.0 released Mar 28, 2019 (New Release)
New Features:

Non-actor objects display visual effects during spellcasting (#1645)
Creatures without any collision box use auto-generated ones (#2787)
Launcher: File paths of selected content files can be copied via context menu (#2847)
Actors play casting animations during scripted spellcasting (#3083)
As an option, barter deals permanently modify merchant disposition (#3103)
Ranged weapons deal critical hits to unaware opponents (#3703)
360° screenshots of various kinds can be made (#4222)
'ToggleBorders' debug instruction ("tb") available in console (#4256)
Sound generator keys in activator animations are supported (#4285)
On macOS, function key shortcuts can be used (#4324)
Some of the debug settings previously available as command line arguments can be set up in the launcher (#4345)
Support for per-group KF animation replacers has been added (#4444)
Shader water is rougher during bad weather (#4488)
The number of enchanted items in a stack is shown in the Spells window (#4509)
OpenMW 0.42.0 released Aug 2, 2017 (New Release)
Known Issues:
Shadows are not re-implemented yet
To use the Linux targz package binaries, Qt4 and libpng12 must be installed on your system
On macOS, OpenMW-CS is able to launch OpenMW only if OpenMW.app and OpenMW-CS.app are siblings
OpenMW 0.41.0 released Jan 10, 2017 (New Release)
Known Issues:
Shadows are not re-implemented at this time, as well as distant land
To use the Linux targz package binaries Qt4 and libpng12 must be installed on your system
On OSX, OpenMW-CS is able to launch OpenMW only if OpenMW.app and OpenMW-CS.app are siblings
OpenMW 0.40.0 released Sep 5, 2016 (New Release)
Known Issues:
Shadows are not re-implemented at this time, as well as distant land
OpenMW 0.39.0 released Apr 26, 2016 (New Release)
Known Issues:
Shadows are not re-implemented at this time, as well as distant land
OpenMW 0.37.0 released Dec 4, 2015 (New Release)
Rewrote graphics engine using OSG rendering toolkit
Implemented profiling overlay (press F3!)
Implemented journal and book scaling
Implemented NiStencilProperty
OpenMW 0.36.1 released Jun 8, 2015 (New Release)
Crash when trying to view cell in render view in OpenMW-CS on OSX
Crash when switching from full screen to windowed mode on D3D9
OpenMW 0.35.1 released Mar 18, 2015 (New Release)
Crash when trying to view cell in render view in OpenMW-CS on OSX
Crash when switching from full screen to windowed mode on D3D9
OpenMW 0.35.0 released Feb 16, 2015 (New Release)
Crash when trying to view cell in render view in OpenCS on OSX
Crash when switching from full screen to windowed mode on D3D9
OpenMW 0.34.0 released Jan 5, 2015 (New Release)
Crash when trying to view cell in render view in OpenCS on OSX
Crash when switching from full screen to windowed mode on D3D9

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